viernes, 15 de diciembre de 2017

Resourses, the ruler behind the wars

In eraly XX century warfare, the resourses was the limiter in the ambision of many countries.

Lack of food in both side (UK, France and Germany) in ww1, naval interdicciion by submarine was much efective than ww2. So supply, resourses and equipment production is a key for vistory or just survive.


Lack of oil for motorization in ww2 was a restriction for many operation. The incapacity to reach bakú for oil fields was the last nail in the coffin, even if they reach the zone would be imposible build the transport chain to central Europe.

I recomend see this documantal for baku, oil and logistical problem of german-army
https://www.youtube.com/watch?v=Bdrqx_QEaAo

Actualy vanilla contain: Oil, alumium, iron (steel), tungsten, rubber and cromiun. Vanilla contain a very few equipment, Bice may contain to much but equipment is no the main idea in this post.

Actually a mod called: "Expanded Resources: RT56 Edition" a version for Road to 1956 explore the new resourses and equipment from them.
Here the modders added food, coal and wood. http://steamcommunity.com/sharedfiles/filedetails/?id=1121913987



Also a mod called world resourses The Resource War thay the same path, but balanced the resourses in a map.
 http://steamcommunity.com/sharedfiles/filedetails/?id=1209878005



Here they incorporate grain and copper, equipments: Rations, Gasoline, Light Munitions, Heavy Munitions, and Anti-Tank Munitions.

Therefore he included rations, fuel and ammo as equipment, used by attrition in units.
Replace oil for coal as "energy" in legacy hoi series.

With a correct re balance in attrition values and modifiers the model works very well.

But still needs a re balance of amount of resources because the amount of oil in the world is irrational.

The procedure is:

  • add resources, 
  • change requirements for existing equipment, 
  • built new equipment, attach to units,
  •  balance general terrain attrition, 
  • balance reabilty for all equipment. 
  • Balance all resource amount.
I recommend the implement resources: vanilla (Oil, aluminum, iron (steel), tungsten, rubber and cromiun.), grain/food, copper and coal (for ww1 and as energy for industries). After of some games with great war and looking his effort for resourses (ecxept oil) the wood could be noticed as a interestig resourses.

For equipment i recommend many more than this (i like bice vision, but no complex in some points):
fuel and/or gasoline & diesel, plane fuel if its possible generate a consume of equipment for planes and ships in further updates. Ammo, artillery ammo and anti-tank ammo. If they implement ship consume equipment the naval shells.

There should be a usage of coal or fuel in industry as a fix, maybe as an idea but no actually command or modifier for that, needs code.



This things could change all the game background.

Check the mods, are pritty good.
This need a map modification, so that's will be next post.


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